Towards an interactionist model of cognisant architecture

PGT Blog16 September 2020
Eye-level view of the maze in a park

A sentient maze built with swarm intelligence.

Cognisant architecture is a term used to define sentient and smart structures broadly. In this paper, an interactionist model of cognisant architecture is proposed as a method of investigating the development process by inverting the conventional concept of maze design. The proposed 'Cognisant Maze' aims to achieve user-architecture micro-interactions through delighting the users, presenting a physical activity equally attractive to kids and adults alike, with mind-blowing visual effects.

Like many previous innovations, nature is what inspires us in the maze-making process. In modelling the Cognisant Maze, we develop the concept and workflow of prototyping a form of swarm intelligence. We are particularly interested in exploring how simulated behaviours of swarm intelligence can be manifested in a maze environment for micro-interactions to take place.

Combining parametric modelling and Arduino-based physical computing, our current interactive prototyping shows how the maze and its users can 'think, act and play' with each other, hence achieving an interactionist model of cognisant architecture. We reflect that the lessons learned from the Cognisant Maze experiment may lead to further development of cognisant architecture as propagation of swarm intelligence through multi-layered micro-interactions.

eCAADe 2020 contribution 143 (PDF, 13.1MB)